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Glasgow Game Zones

Safe Zone

In between games it’s here that you get the opportunity to kick back and have some tea and coffee, possibly even some lunch depending on what package you’ve gone for. It also gives you the chance to boast about your triumphs, and restock on ammo for the next one.

Village Game

The enemy have overrun the area and are plaguing a local village!! Normally the enemy just hassle the locals for food and supplies. This time it’s different! They have discovered that village is in fact an undercover stronghold and is planning to boost its defences with high explosives. The enemy are having none of it. Driven into a frenzy they can take two hits before they go, and they’re coming for the explosives. Defenders: keep them out the enemy or lose everything. Enemy: get the explosives or learn to grow food for yourselves.

Bunker Hill

The enemy have erected machine gun bunkers at the top of a hill near your stronghold that will threaten your supply lines. It simple, storm the hill and take out the bunkers. The hill is of incredible strategic value and if aloud to fully entrench the enemy could easily use it as a foothold with which to stage a military offensive against you. If that were to happen, all that you have work for would be in vain.

Beach Landing

Your Emperor has decided that in light of enemy movements it is now time that you got more simulated combat training. Unsure of your skills they use a mock beach landing to test your abilities. What’s the score? It means you’re good to go! Lock and load for not stop action! You get shot, return to the landing craft and await the call for reinforcements. Test you skills; see how many of you friends and colleagues you can take out before being taken out yourself.

Last Man Standing

The fog of war can have deadly consequences… This time the fog’s for real and your patrol have unwittingly walked right up to one of the enemy scout groups, neither group have realised. The wind changes and the skies clear you are literally back to back with the enemy!! Run, turn, take cover or shoot! Who’s the fastest? Who’s the most accurate? Tell you what, it doesn’t matter, cause in this game, it’s just the last man standing that wins.

Speedball

An ancient relic of war has been discovered after thousands of years. The problem? It’s in disputed territory and both countries want it! What does that mean? It means you’re being sent in to retrieve it for your emperor who is believes it’s magical powers will secure he gains dominance in the region. Get the flag before the enemy or take it from them and return it to your base camp, that your rule over the region may be indefinite.

Stockade

You lost the flag to the enemy! The Emperor is furious; but quite happy to sacrifice some lowly paintballers in an attempt to retrieve the ancient relic he so desires. The enemy have a fortified stockade, your have but a few dedicated (or desperate) men, take out the enemy, and recapture the flag.

Badlands

Something strange is going on. Both camps now have a copy of the ancient relic, and both claim theirs is authentic. The emperor is taking no chances and knows that even if his relic is real the people will not stand for uncertainty. The enemy has come to the same conclusion and is staging an offensive to capture your flag. Capture the enemy’s replica before the people revolt, but don’t forget to defend you own flag as well!

Assassination

Civil unrest has led to the Emperor’s gaining the upper hand but without an outright victory. The enemy have decided the only way they can gain control now is to assassinate the Emperor. The Emperor has been informed of the enemy’s plans and decided that the only way his leadership is will be made secure is by assassinating the opposition’s number one. Take out the rebel leader while defending you own, the state of your country depends on the outcome.